Alright. Here I decided to adapt some experience to console platform. Along with the size adaptation and UI/UX work, prototyping and wireframing, I also learned blender software, obtained new skills to rig and weight characters with Rigify add-on. Also some shaders work, mesh and texture customization. Simple animations and certainly UI feedbacks.
Prototype
Iterations
SMASH'EM!
Published:

SMASH'EM!

Published: